Please play in full screen, Or the Windows Build :)

Block the fans using ropes and barricades to help Mr. Mars reach the door, every day.


  • Use W,A,S,D for movement
  • Use Right Mouse Button (RMB) to Pickup / Drop.
  • Click and Hold  Left Mouse Button (LMB) to use objects. (Make Ropes, Open Doors)
  • Click Left Mouse button (LMB) to clear the crowd

Made in 48h for GMTK Jam 2020

Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsThakaInsaan, revulpine
GenreAction, Puzzle, Strategy
Made withUnity
Tags2D, flat-shading, Funny, Top-Down, Tower Defense, Unity


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Can I Get A Selfie - 25 MB

Development log


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Cool concept for a game. I think where this could be improved is in the small things. A more thorough tutorial (explaining what the pink guy in the last level does?), a main menu, more than one song, and smoother controls would all vastly improve this game. 

The controls in particular have room for improvement. The bodyguard seems to have momentum when he moves, and also moves fairly slow. Since the player is constantly running around to try and control things, these can be a little frustrating. I find that in games where precision is important, tight controls can go a long way. Additionally, there appears to be momentum when rotating the character to place something. I think it would be better if there was not momentum here, since it doesn't really need to be there and just makes setting up the stage more frustrating.

Overall this is a really cool idea. I think it'd be neat to explore more ideas with abilities, different types of fans, and stuff like that. Great job!


Hahaha thanks for playing! 

(1 edit)

i made it through, the rope wasn't readily apparent.    Its a cool little concept and the presentation is really well done.  I appreciate the scope of it.

Submitted -

Thanks for playing! We've updated the control scheme and balanced difficulty

too hard

I agree

Hey! Thanks for playing. We've given it a post jam update with improved controls and balanced difficulty to fully experience the idea :)

Hey! Thanks for playing. We've given it a post jam update with improved controls and balanced difficulty to fully experience the idea :)